Sunday, 15 November 2015

unsure areas

Subjective - Suggesting what you want them to tell you
Objective -Based on opinion
Reliable - Asking a large amount of people rather than a select amount
Valid- Been taken into consideration

Quantitative - Describes research based on facts and figure that can be use to form numerical and statistical.
Qualitative- research based on attitudes thoughts and opinions rather than facts and figures

Monday, 9 November 2015

Revision file :



Revision File 
Primary Research methods:


  • Questionnaires
  • Surveys 
  • interviews
  • focus groups 


Primary research is research that is collected by yourself.


Secondary Research: Research that is not collected by yourself collected by someone else

Research methods:
  • Internet
  • general library- books and magazines 
  • archive Research

Qualitative- Based on attitudes, thoughts and opinions rather than facts and figures 

Quantitative- Based on facts and figures that can be used to form numeral and statistical data 

Advantages 
  • ability to probe answers more deeply especially in focus groups or face to face interviews
  • Can be used to develop on audience profile 
  • finding out the likes and dislikes of the audience 
  • large amounts of information can be collected from a large number of people in a short period of time.
Disadvantages :
  • Biased questions and answers
  • Can be quite time consuming 
  • designing questions that will give only certain responses 
  • lack of detailed response 
Active media 
  • photo slideshows
  • virtual reality gaming 
  • game stimulation 
  • multi media 
  • interactive video on youtube 
  • flash websites
  • television programmes with phone- ins
Passive media :
  • adverts 
  • films 
  • magazines 
  • newspapers
  • broadcast radio
  • televisions eg: News 

Objective- facts 
Subjective-opinions 
Reliable- asking a large amount of people rather than a select amount
valid- Been taken into consideration 


individual consumptions: Media platforms and devices that can be enjoyed by one person.
  • Reading magazine articles 
  • Browsing the internet
  • Watching a DvD
  • playing an online game 
  • listening to the radio -
  • social networking.
Technological convergence: Existing technology emerges into new forms
Mobile phone could only call:
    NOW 
it can call, text, listen to music, take pictures etc (it has improved)


Media sector- Different parts of the media industry; e.g. film industry, music industry, tv, gaming, publishing, print industry 

Device- The technological product. Mobile, mp3 players, radios, laptops 

Platforms- What media products are distributed through: e.g.; Facebook, instagram, iTunes, DVDS Etc.

Media product- Type of media they produce e.g.: film industry produce films.


Digital:
  • non linear editing system 
  • ebooks
  • jpeg
  • Dvd
  • mp3 player
  • internet Radio
  • Music/film download
  • DAB radio
  • HD camcorder
Analogue :
  • Vinyl records
  • Magnetic top/cassettes 
  • Eight track tapes
  • linear editing systems
  • film strips
  • terrestrial tv broadcast
  • analogue radio broadcast 
  • sir photography 
media sectors coming together- this is known as synergy: for example;gaming and film industry 


Use/ Gratification Model
-The theory that audience use media text in order to fulfil pleasures and basic needs such as 
-Escapism
-surveillance
personal information
-Personal Relationship.

hypodermic needle
-The theory that proposes that media messages can be injected into audience and can influence people to act a particular way.

Regulatory bodies 
 BBFC- Age rating for films
ASA- The advertising standards authority 
PEGI- age rating for games 
PCC-press complaints commission 
OFCOM-communication industry

Demographics 
- A method of audience profiling which defines what the adults population do

Psychographics
- Audience profiling methods which looks at the populations behaviour.

Interactivity :

  • connects you to people
  • expanding brands
  • increase profits
  • helps their marketing
  • active audience
Disadvantages :
  • Unwanted content
  • more cost for consumers
  • losing interest if not working
  • some devices not compatible
Personalisation:
  • Aesthetic 
  • identification
  • makes users feel in control
  • Creativity
Disadvantages
  • Privacy invaded
  • expensive 
  • cost for product 
  • time consuming
  • takes up space and memory.


Monday, 2 November 2015

Audience profile



Film 

The film is a drama with an idea of revenge

It is aimed at 15-25 year old working class, people who are strugglers . this is because the rioters in the film are young and are in the working class. they are also unemployed or students that attend comprehensive schools. they are strugglers because they live a disadvantaged lifestyle.

Their annual income is very low because their parents might not have paid jobs or might not work at all, some even in a single parent families where the parent is living off benefits. This would also might impact disposal income because they might not be able to afford the materialistic luxuries themselves such as an Xbox, Nintendo ds etc. or will not have the advantage of going out some place nice or enjoyable such as the cinema or restaurants. They also cannot afford good clothing, so they may wear the same clothes over and over again.

They also live in an estates full of tall building blocks or crowded houses or apartments.

Because of these elements the audience may not have strong goals or any confidence like succeeders which will lead them to having an unhealthy lifestyle of drinking, hanging around friends all the time having no career or aspirations, eating unhealthily, being engaged with technology and might even participate in criminal activities.  

Sunday, 18 October 2015

homework due 19th october



I have learnt that there a various amount of governing bodies in the media industry; which are


- PEGI-  PEGI is a an age rating system that us used to help parents ad carers make decisions on buying computer games, films, ads and videos. They make sure  that you re aware if there is Violence , sec, gambling,discrimination, fear and drugs in the game or film. The system is supported by companies such as sony, nintendo and microsoft and a range of other publishers within europe.

BBFC- Their roles and responsibility is to make sure that the content of children films is suitable for kids. parents can a clear idea of how and why films have been rated and what issues the films contain.

ASA-uk's independent watch dog, they are responsible for ensuring advertisement are legal, decent, honest and truthful. They do this by following the

ipso- Independent press standard organisation, it is a body that administers the self-regulation of the press,e.g. Newspaper and magazines by dealing with complaints about the editorial content of newspaper and magazines (print and online) that do not uphold the standard of the code of practise

ofcom- the communications regulator, regulates tv and radio sectors,fixed-line telecoms mobiles, postal services and also the airwaves over which wireless devices operate in order to protect the consumers

Friday, 16 October 2015

Unit 7- Digital Game




P1; Describe with relevant examples the difference between several platforms.


     -Exploring the platforms 

what is a platform
A platform is what media products are distributed through for example, Facebook, instagram, iTunes, DVD's ETC

what is a console?
 A game console or console is used to describe a gaming box or device that is primarily designed to play games that are able to connect to the tv. Examples of consoles are Xbox Playstation 4 and the WII.

Consoles opportunities :

  • Cheaper than a pc 
  • Easy to use 
  • able to connect to the Tv easily 
Console constrains 
  • Many games for the consoles are aimed for single players and so it could be criticised for isolating friends and family for many hours
  • wrist and eyes can lead to problems such as eye strain and other physical problems
  • the hardware is expensive, but cheaper than a pc.

What is a pc?

PC stands for personal computer, this is a computer that can fit a single desk for the use of ordinary people.  it is designed for the use of only on person.

PC  opportunities 

  • You are able to get lots of memory 
  • Easy to upgrade 
  • Large screen
  • Fast processor 

PC Constraints 
  • Require a separate monitor 
  • Not portable 
  • It is big and heavy
  • People cab be noisy 

What is a handheld device ?
It is a small computing device typically small enough to hold in your hands, also having a screen with touch input or/and a miniature keyboard.

Handheld device Opportunities 
  • It is portable (small enough to carry in your bag)
  • small weight 
  • It has a flexible screen (landscape or portrait)
Handheld Device constrains 
  • hardware is prone to damage 
  • the screen may be too small for certain users 
  • expensive 
what is a mobile ?
Referred to as a handheld device or handheld computer, a mobile phone is able to call 
and text people, also play game, play music and many more.

Mobile Opportunities 

  • you are able to carry it around with you
  • keep in touch with friends and family 
  • Listen to music,text ,take 
Mobile Constrains 
  • they can be expensive 
  • they can limit your face to face time with friend and family.
screen resolution.
The display resolution or display modes of a digital television , computer monitor or display device  is the number of distinct pixels in each dimension that can be displayed as image.

frames per second ;
The unit of measurement of the frame rate of a moving image.

RAM -Random Access Memory.
Is a form of computer data storage, it allows data items to be accessed (read or written.
Defining the audience:
  • GAMEPLAY MODES - 
  • Single player -is only played by one person throughout the course of the gaming season
  • Multiplayer-more than one player, this will let you interactive with other people.
Death match- player versus meaning that you play against people online 

Tuesday, 13 October 2015

*Are E-newspapers beneficial to the publishing industry?



Primary research:   research that is collected by yourself 
i would use a questionnaire, for trying to answering this question,

do you prefer e-newspapers or traditional ?-qualitative

does it effect shop keepers sales ?-qualitative

is it easier to read a traditional newspaper or an e-newspaper ?-qualitative

if you read a e-newpaper is it because of environmental factor ?- qualitative

i would interview a journalist- to see if they find e-newspapers beneficial
i would also interview



Sunday, 11 October 2015

definitions

Media Platform- what media products are distributed through. eg ;facebook,instagram, twitter etc
-
Media Device- the technological product, for example mobile,mp3 player ,radios and laptops
-
Media Sector- different parts of the media/creative industry;example, film industry, music industry, tv, gaming etc
-Media Product- The type of media that has been produced, film industries create or produce films 
-
Analogue- Devices which record data linearly from one point to another.
-
Digital- devices which perform all calculations using ones and zeros.
-
Cross-Media Synergy-when different sector overlap and connect for example walt disney, pixar etc
-
Individual Audience Consumption- Media platforms and devices that can be enjoyed by one person who engages with them alone 
-
Group Audience Consumption-media platforms and devices that can be enjoyed by a group of people at the same time and engages with others 
-
technological Convergence- Existing technology merges into new forms. Devices improving 

Sunday, 4 October 2015

interactive website-homework





Interactive websites -homework


Facebook- Facebook is an interactive website, people are able to talk to people over the internet as well as video chat with people from across the world and play games against other people, i think that it brings alot of people together,

Another website that may be interactive, is educational websites for people who are in education. these involve games that help people with their studies as well as having fun learning

Monday, 28 September 2015

 ESSAY QUESTION

how has access to digital media technology changed  the way in which the audience consumes media ?


Access in digital media is making allowance for characteristic   person cannot really change also making it more beneficial for them. producers are creating more devices then before.  new media technology such as on demand services, smart tv  and high definition have allowed audiences to explore to explore and consume new products in a useful way to suit our lives . On demand services have proven to be beneficial for people who do not really have the time to sit down and watch tv because they are busy.

The consummation for new media technology has increased because of the beneficial effects it produces on its audiences. one reason why audience consume new media technology is because it is a beneficial source of information. The increase of a new media technology has allowed audiences to access or consume information and news in a number of different ways. social networking sites like facebook twitter have become source for information due to the sheer amount of people sharing and spreading the news they hear about. This is beneficial for audiences who live in restricted areas , and whose access is limited, the spread in this new media technology has allowed people to use new media technology as a relevant source of information,

Technological convergence

Technological Convergence is the tendency for different technological systems to work together performing similar task.
This means that new technologies are created to take over from past technologies and perform the same task but in a more advanced manner. For example people “used” to listen to the music on the radio but now technological convergence have evolved and majority of the people use their phones to listen to music
Past technologies were only designed to handle a minority of task.
·         For example a telephone was only able to receive and transmit calls.
·         A television set was only designed to show images and sound through analogue station signal.



Technological Convergence has improved many products such as

·         Phones
·         Accessories (game consoles
·         Web
·         Social interaction
They have improved to become more convenient for the 21st century.

Advantages for Technological convergences:
1.       They will have more advertisement – they can advertise it anywhere
2.       They can promote their films-by game based

Disadvantages for technological convergence
·         It is more expensive
·         They are not guaranteed that the customers will buy the product just because it have better quality
·         There are cheaper alternatives for people to make their own media work. eg music video.


Tuesday, 22 September 2015

Mp3 Player:


Its functions :
 An mp3 player is a device that is capable to play mp3 files or MPEG-1 audio layer 3. they have many features including music, the ability to read documents, take pictures and watch videos.



 how do you use the device

i mostly use the device to listen to music and possibly play games
Advantages and disadvatages


Advantages

  • it can store a lot more music 
  • find it easy to get a hold of more music 
Disadvantage 
  • the sound quality
  • metadata


The mp3 player relates more to the Music Industry, as well as the Film industry

The platforms that it would be able to access would be mostly iTunes, and possibly the Apple store, to download games. 




Digital Media Homework.

MEDIA UNIT 1




In the lesson so far I have found out the difference between analogue and digital.
analogue is, devices which record data linearly from one point to another. analogue devices read media, such as tapes or records by scanning the physical data off the media.
Digital is devices which performs all calculations using ones and zeros. this method of computing is referred to as the binary system, Digitalized information is recorded in binary code of combinations of the digits 0 and 1, also called bits which represent words and images (compressed on small storage)




Digital
  • Non linear editing system
  • e-book
  • JPEG
  • DVD
  • MP3 player
  • internet radio
  • music/film download
  • DAB Radio
  • HD camcorder


Analogue
  • vinyl records
  • magnetic tap/cassettes
  • eight track tapes
  • linear editing system
  • film strips
  • Terrestrial Tv broadcast
  • Analogue radio broadcast
  • SLR photography
  • Magazines

Monday, 14 September 2015

Introduction About Jazmyne Tyana Ricketts


Heeyyyy! My name is Jazmyne , I'm 16 year old; I was born on the 18th december 1998. I am a only child, however i do have half brothers, who i don't live with.
in coulsdon sixth form college I am taking Media Studies (Obviously), health and social care and business and i need to retake my maths, which isn't much of a problem to me. i want to take media because it would kind give me the knowledge of what it is like in the media industry  just in case my plan A doesn't go right.

In the Future i would like to become a Midwife, because i feel that i could give advice to first time mums and help them have the pregnancy that they desire. However if that doesn't not work i would like to become paediatrician (Children's doctor) Because i love to see children happy.

I don't really watch that much Tv but when i do, i love to watch American Next Top Model, also i watch allot of devious maids, it is soooo CAPTIVATING, after you've finished one of the episodes, you just want to watch me. I LOVE IT. also i watch a lot of reality tv shows, such as The Real housewives of atlanta and Love and hiphop i enjoy their drama Lol.

one thing that i Hate the most is ……..SPORTS. i don't run, i don't hit, i don't throw, and i definitely do not kick a ball. I hate sports with a passion, i feel like its unnecessary for me to do, if i want to be healthy i would eat more fruits and veg and run up the stairs.. (lets move on, i don't want it to become a rant). HOWEVER one sport that i do love is, dance. I got an offer from the brit school in 2013 to become a member, however i turned it down, because i felt that i didn't want to peruse dance anymore.

one of my hobbies, is to sing in my free time. i sang in my schools talent show and i came 2nd. it was such a great experience, it booted my confidence even more, i was more able to sing in front of people even more. my favourite artist is Rihanna.

Im a very shy at first BUT once you get to know me , you cant get me to shut up, lool.



Thats enough about me now…